Sinclair Blackwater: Skillnad mellan sidversioner
→Stats
(→Stats) |
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Rad 59: | Rad 59: | ||
|Namn = Sinclair "Sin" Blackwater | |Namn = Sinclair "Sin" Blackwater | ||
|Spelare = Oskar | |Spelare = Oskar | ||
|Level = | |Level = 5 | ||
|Class = Rogue | |Class = Rogue | ||
|Race = Människa | |Race = Människa | ||
Rad 71: | Rad 71: | ||
|Cha = 16 | |Cha = 16 | ||
|Initiative = +2 | |Initiative = +2 | ||
|HP = | |HP = 38 | ||
|Regeneration = | |Regeneration = | ||
|AC = 14; 12 flat, 12 touch | |AC = 14; 12 flat, 12 touch | ||
Rad 82: | Rad 82: | ||
|Speed = 30 ft. | |Speed = 30 ft. | ||
|Alignment = True Neutral | |Alignment = True Neutral | ||
|Languages = | |Languages = Common | ||
|Racial = | |Racial = | ||
|ClassFeature = Evasion, Sneak Attack + | |ClassFeature = Evasion, Sneak Attack +3d6, Trapfinding, Uncanny dodge | ||
|Feats = Negotiatior, Quick Draw, Weapon Finesse | |Feats = Negotiatior, Quick Draw, Weapon Finesse | ||
|Skills = Acrobatics + | |Skills = Acrobatics +6, Appraise +8, Athletics +4, Bluff +9, Diplomacy +13, Disguise +6, Engineering +11, Escape Artist +10, Intimidate +9, Knowledge (Planets & Geography) +8, Perception +8, Profession (Sailor) +4, Sense Motive +5, Sleight of Hand +10, Stealth +10, Streetwise +9 | ||
|MeleeAttack = Dagger, +5 atk, 1d4 dmg | |MeleeAttack = Short Sward +5 1d6 dmg, Dagger, +5 atk, 1d4 dmg | ||
|RangedAttack = Flintlock Pistol, +5 atk, | |RangedAttack = Flintlock Pistol, +5 atk, 1d10 dmg | ||
|Riches = ? | |Riches = ? | ||
|Equipment = Dagger, Flintlock Pistol, ''Heward's Handy Haversack'' (Backpack, 3 Caltrops, Case (Map or Scroll), Crowbar, Grappling Hook, 3 Rations (Trail/Per Day), Rope (Hempen/50 Ft.), 2 Smokestick, Spellbook (Wizard's/Blank), 3 Ink (1 Oz. Vial), 3 Inkpen, Masterwork Thieves' Tools, 3 Paper (Sheet), 4 Parchment (Sheet), 5 ''Potion of Cure Light Wounds'', Tindertwig, Waterskin (Filled)), Belt pouch (Bullet, Gun (50)), Leather armor, Explorer's Outfit, Shortsword | |Equipment = Dagger, Flintlock Pistol, ''Heward's Handy Haversack'' (Backpack, 3 Caltrops, Case (Map or Scroll), Crowbar, Grappling Hook, 3 Rations (Trail/Per Day), Rope (Hempen/50 Ft.), 2 Smokestick, Spellbook (Wizard's/Blank), 3 Ink (1 Oz. Vial), 3 Inkpen, Masterwork Thieves' Tools, 3 Paper (Sheet), 4 Parchment (Sheet), 5 ''Potion of Cure Light Wounds'', Tindertwig, Waterskin (Filled)), Belt pouch (Bullet, Gun (50)), Leather armor, Explorer's Outfit, Shortsword |